![]() Certain offerings can enrage the antlion into a battle, but for others, it may even give back presents of its own! By presents, we usually mean strange stones said to come from the antlion's own digestive tract (a bezoar in technical terms), which can be expended to teleport players or used in crafting! This monster inhabits the desert where the player must pacify it regularly with items. THE ANTLIONAlways love an antlion monster! This one is a more literal hybrid of an ant and a lion, but the design still leans primarily to the insect side, and I really like its almost grasshopper-like face with those beady little white eyes. It looks exactly like the thing that does what we just said it does.Īnother nice plant-type enemy! The birchnut tree has a lovely little stalked eyeball that can poke out of its shaggy, purple canopy, and its fruits come alive as nasty little botanical gremlins! I really like monsters that present a danger in tandem with other monsters, and I really like how scuzzy and unpleasant and ornery this thing looks. THE EWECUSA pun on "mucus," because the threat of this monster is that it'll spit a big wad of adhesive phlegm and glue the player down when there are much more meat-eatier creatures around. I don't think brains work that way, but alright.Ī traditional, chompy carnivorous plant creature, which I put here because all Audrey II's are precious and because the trope looks so nice in the Don't Starve style! Unlike most monsters of this archetype however, the Snaptooth walks! I always love a killer plant that gets up and moves around! It's like a shaggy, fat fly with a bunch of little eyes! It is in fact a tameable creature whose very presence is beneficial to your sanity, since this is one of those games with that "sanity" mechanic so many of them mess around with. ![]() THE GLOMMERThis is a completely harmless creature, and one of the cutest in the whole setting. I love its little cuttlefish face, with nubby tentacles and big, sad eyes. It's a hulking, upright crustacean with a stone exoskeleton that also eats rocks and minerals, uninterested in meat or in causing you any real trouble at all. Something about this one feels very much like it came out of some early Dungeons and Dragons module. A little black fuzzball that does the whole Lickitung/Swalot kind of routine is a lot of fun! It also has an interesting mechanic in which it latches onto your head, places itself in your "hat" inventory, and parasitically increases your hunger! THE SLURPERThis feels like another "iconic" one to me, and I always like monsters whose whole "theme" is that they've got a big tongue and ingest everything whole, like a gulper eel. I mean, cyclops bids are rare enough, but it's also a cyclops bird consisting mostly of its eyeball and incredibly long stork-legs, with only tiny, nearly useless wings. This was actually the first enemy in this game I ever happened to see artwork of, so we're putting it first! I still think of it as one of its most iconic creatures, and it's certainly not a combination of features I've really seen before. Can we make this work, too? We'll find out! ![]() ![]() Another game series I've neglected for years, Don't Starve is a survival game with an adorably gothic style that, admittedly, makes virtually all of its contents qualify as "spooky" to some degree, the same dilemma I ran into reviewing Hollow Knight critters.
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